Team Size: 6
Development time: 48 hours
The theme for this game Jam was REPAIR. Our concept was a game where you REPAIR relationships between robots as a couples therapist by suggesting parts to mend their relationships.
Contributions to the project
In this project I took part in narrative design by writing and scripting all the dialogue for the game. I also helped to design the scenarios and their link to gameplay. I also contributed to the design and implementation of gameplay mechanics, such as the players repairing inventory and functionality.
In addition to aiding the concepting phase, I helped to implement the functionality of dialogue through the use of the Unity plugin Fungus. I was also on hand to help fix bugs that were linked to the dialogue trees.